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Basic

Simple considerations or design decisions that apply to most game mechanics. Not every guideline will apply to your game, but those that do will benefit large numbers of gamers, and are easy to implement if thought about early enough.

If you’re looking for a few quick ideas of what to get started with, the four most commonly complained about accessibility issues (source) are remapping, text size, colorblindness, and subtitle presentation. If you can address those, you’ll make a significant difference to a large number of players.

Motor

(Control / mobility)

Cognitive

(Thought / memory / processing information)

Vision

Hearing

Speech

General

* Sources of data on most commonly complained about issues are publicly through tracking of social media mentions, and privately through collation of input sent through publisher feedback routes. Most complained about is not necessarily the same as most needed, some players through impairment or stigma are less able to raise issues. But addressing the four most commonly complained about can provide a useful starting point.

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