Provide captions or visuals for significant background sounds

I was glad to see the subtitling wasn’t hastily thrown in at the end, that it included those great atmospheric sounds, and actually indicated direction. Those are little touches that make a huge difference to players that need them. Pyrophex, via Kongregate Communicating all sound by text is usually neither practical or desirable, but anything that’s … Continue reading Provide captions or visuals for significant background sounds