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Game accessibility guidelines

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Provide a stereo/mono toggle

I’m unilaterally deaf, which makes it exceptionally difficult for me to localize sounds and also makes it impossible for me to hear sounds and dialogue that are coming from the wrong channel. I’m always relieved to find a ‘mono’ sound toggle in the settings because it allows me to experience the audio portion of the game as much as is possible.
Matthew Taylor, gamer

Unilateral deafness or other asymmetric hearing impairments can mean missing important sounds that occur only from one direction. A mono toggle gives the option of combining both audio channels and playing the single combined channel through both left and right speakers/headphones, meaning every sound is available from both sides.

Best practice example: Diablo 3

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Three cogs, smallest coghighlightedBasic
Three cogs, medium sized cog highlightedIntermediate
Three cogs, largest cog highlightedAdvanced
Three cogs, all  highlightedFull list
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Help & advice

How to work with these guidelines

FCC Chairman's Award for Advancement in Accessibility
finalist 2016, tiga games industry awards
DFA foundation best practice award, Horizon Interactive Bronze Winner, 7-128 industry & community leader

About the guidelines

A collaborative effort between a group of studios, specialists and academics, to produce a straightforward developer friendly reference for ways to avoid unnecessarily excluding players, and ensure that games are just as fun for as wide a range of people as possible.

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