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Game accessibility guidelines

  • Basic
  • Intermediate
  • Advanced
  • Full list
  • Why and how

Doom weapon info

Doom BFG being picked up, with info on how the weapon works displayed in a panel along the bottom
Information displayed when a new weapon is picked up for the first time, dismissed on a button press rather than disappearing after a fixed number of seconds

Example of:

  • Allow players to progress through text prompts at their own pace

All guidelines

Three cogs, smallest coghighlightedBasic
Three cogs, medium sized cog highlightedIntermediate
Three cogs, largest cog highlightedAdvanced
Three cogs, all  highlightedFull list
ExcelExcel checklist download

Help & advice

How to work with these guidelines

FCC Chairman's Award for Advancement in Accessibility
finalist 2016, tiga games industry awards
DFA foundation best practice award, Horizon Interactive Bronze Winner, 7-128 industry & community leader

About the guidelines

A collaborative effort between a group of studios, specialists and academics, to produce a straightforward developer friendly reference for ways to avoid unnecessarily excluding players, and ensure that games are just as fun for as wide a range of people as possible.

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