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Game accessibility guidelines

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  • Why and how

Base speech recognition on individual words from a small vocabulary (eg. ‘yes’ ‘no’ ‘open’) instead of long phrases or multi-syllable words

Most people with speech impairments are still able to communicate vocally in some way, but with impaired range or accuracy.

Matching against a few simple words allows more flexibility than matching against complex phrases, making it easier to avoid problems with not only minor speech impairments but also regional accents.

All guidelines

Three cogs, smallest coghighlightedBasic
Three cogs, medium sized cog highlightedIntermediate
Three cogs, largest cog highlightedAdvanced
Three cogs, all  highlightedFull list
ExcelExcel checklist download

Help & advice

How to work with these guidelines

FCC Chairman's Award for Advancement in Accessibility
finalist 2016, tiga games industry awards
DFA foundation best practice award, Horizon Interactive Bronze Winner, 7-128 industry & community leader

About the guidelines

A collaborative effort between a group of studios, specialists and academics, to produce a straightforward developer friendly reference for ways to avoid unnecessarily excluding players, and ensure that games are just as fun for as wide a range of people as possible.

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