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Ensure that all key actions can be carried out by digital controls (pads / keys / presses), with more complex input (eg. analogue, gesture) not required, and included only as supplementary / alternative input methods

Complex analogue input devices such as mice or joysticks are difficult to use if you’re a low vision gamer, and are unable to see exactly where the cursor is or where you’re facing.

The exception is mobile, for which analogue gestures are tied in to blind-accessibility functionality in the operating system, so are commonly used by people with impaired vision.

Category & Level:

  • Vision (Advanced)
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