I love games, but I have fibromyalgia which limits my play time. Shame some games don’t have enough save points for this…
Em-J Rabbitwolf, via Twitter
My narcolepsy is definitely considered a disability, and things like saving whenever I need to just leave and move around or nap is a great convenience for me.
Ajh, via RockPaperShotgun
This allows me to play as I’m able to practice a small section and memorise it instead of having to redo a whole entire section if I die.
Richard Garrett, blind gamer, via YouTube
Lack of manual save, for example allowing progress to be saved only at checkpoints, can exclude gamers who are physically only able to to play for short bursts of time, or who may have to stop playing suddenly without warning.
It can also mean the difference between being able to play and not being able to play for gamers with more profound impairments who find each individual task a lengthy challenge.
Ideally provide both manual save and autosave.
Best practice examples:
Category & Level:
- General (Intermediate)