Easy to implement, wide reaching and apply to almost all game mechanics
A straightforward reference for inclusive game design
Supporting the industry since 2012, through award winning guidance and examples of how to cater for gamers with disabilities and other impairments
I think this web page on making games more accessible is awesome.
Paul Barnett, Senior Creative Director, EA Bioware
This should be required reading. Because we exist, and we want to buy your games.
Silas Humphreys, gamer, disabled